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Hey Got Gamers,
We are just days away from another Gamercamp: Toronto’s annual festival to celebrate all things gaming.

Each year the festival grows bigger and bigger, and this year is looking to be no exception. The first year was so intimate that I could tell you the schedule from memory, and now I need a flow chart to keep it all straight. That’s why I did you and I a favor, and called friend of the show Jaime Woo to explain what to expect this year.
Download Here’s the discussion I had with Jaime Woo about Gamercamp.
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Image Credited to Gavin Hay – http://www.flickr.com/photos/gavinhay/
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If you still have questions after listening to our chat, you can go to the Gamercamp website for more information. However, we can tell you that there are over 25 presentations, and a handful of workshops to experience. There will also be roughly 30 new or in-progress games to play. These will include the NYU’s No Quarter Exhibition that is curated by Charles Pratt. No Quarter will be set up at the Gamercamp Social, and will consist of:
- A) BaraBariBall, an Indiecade-nominated Super Smash Brothers-inspired sports game by Noah Sasso
- B) Guts of Glory, a post-apocalyptic card game created by Zach Gage (SpellTower)
- C) Drunk Dungeon, a large social board game by Margaret Robertson
- D) Hokra, an Indiecade-nominated abstract sports game by Ramiro Corbetta
- E) At a Distance, a critically-praised art game by Terry Cavanagh (VVVVVV)
- F) Deep Sea, a unique and immersive game involving a gas mask by Robin Arnott
- G) Recurse, a motion-sensor game by Matt Parker
- H) Nidhogg, an award-winning fighting game by Mark Essen
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Image Credited to Gavin Hay – http://www.flickr.com/photos/gavinhay/
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Gamercamp is days away, but you should hurry up and pick up passes from the Gamercamp website if you’re interested. These passes won’t last forever, and some packages are already sold out.
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