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Hey Got Gamers,
Like we said on the last show/will talk about on the next show (depending on when you read this) Momin and Calhoun had a chance to go check out the newest edition to Ubisoft Toronto: a brand new performance capture studio.
As you can see in the above picture, its basically an open space with a whole bunch of blue lights attached to metal arms and cross beams. The blue lights are actually a type of camera that are specifically designed to track the white balls that you’ll find on any motion capture suit.
Now, here at Got Game we only barely understand how it works at a highly technical level, but thankfully Ubisoft was nice enough to demonstrate the system. We shot this video of the actual cast of Splinter Cell Blacklist working on what appears to be one of the scenes from the game.
The film quality isn’t the best, so here’s a better image of the virtual men and women that the people at Ubisoft Toronto can now create on a whim.
However, we at Sportsnet are a curious bunch. We wanted to know how it worked, and how much it costs. Why is this the best way to create videogames, and why everything was made of wood.
Most of all, we wanted to know what was up with the small army of camera men and sound guys! Especially, if those special blue light cameras were doing the heavy lifting.
Luckily, Yannis Mallat, the CEO of Ubisoft Toronto and Montreal (center of the below image), and David Footman, the Director of Splinter Cell Blacklist (left in the below image), were on-hand to answer our questions about this performance capture studio.
Therefore, come a long with Momin and Calhoun as they ask:
We even ran into the cast of the game while we were there. You can see Eric Johnson in the next image, he’s the voice of Sam Fisher. Make sure to tune into the September 23rd 2012 edition of Got Game, because we’re going to play our discussion with Eric on that show.
Momin and Calhoun talked to Dwain and Kate about their experiences on this new performance capture stage.