Archive for November, 2010

Hey Got Gamers!

This is Oswald the Lucky Rabbit.

(image courtesy of

I know he looks a lot like Mickey Mouse, but it turns out that this little guy actually pre-dates Mickey. That’s just one of the amazing facts that we’ll learn in this week’s Got Game, as Warren Spectre and Canadian programmer Sean Barton help us take a deep look into the world of Disney’s Epic Mickey. And as always you can find the podcast in the audio file below this sentence.


This week on Got Game, along with Disney’s Epic Mickey, we discuss:

And in our review section, we take a look at The Fight: Lights Out.

And, just incase you missed it the first time, here’s that video of friend of the show, Justin Amirkhani, windmilling his way through The Fight: Lights Out.

Hey Got Gamers,

This week’s show is what we gamers like to call a C-C-C-C-C-Combo Breaker! Sadly, this week we say goodbye to good friend and Got Game Co-Host, Ken Rodney; who has embarked on great opportunities for himself. Having Ken “K-Rod” Rodney leave us proves that somethings change, but on the bright side, somethings always stay the same. Like the fact that you can find the post-broadcast podcast version of our November 20th show in the audio file below this sentence.


This week on Got Game we discuss:

Plus, in this year’s most insane release week, we somehow fit in reviews of:

1. Assassin’s Creed: Brotherhood

Need for Speed: Hot Pursuit

007: Golden Eye

Donkey Kong Country Returns

The Got Game Show Blog for November 13th 2010

Sunday, November 14th, 2010

Hey Got Gamers!

Through sheer determination and will power (which doesn’t sound like us at all) we were able to pull ourselves away from Call of Duty: Black Ops for just long enough to record the audio file that you see below this sentence.


Or as we like to call it: the Saturday, November 13th edition of Got Game.

This week on Got Game we discuss:

Plus we talk to the Toronto based developer, Industrial Brothers, about their smash hit Beast Farmer; and the sequel on which they’re finishing production.

And in our review section we discuss Call of Duty: Black Ops

and James Bond: Blood Stone

The NHL Makes Friends With Playstation…

Wednesday, November 10th, 2010

It’s just like summer-time with baseball… only it’s frikkin cold, and we’re talking HOCKEY!

Sony Playstation has made another big sports partnership, forming a union with the NHL to bring more hockey into your living room, via the PS3.

Check the full details below from the press release:


NHL GameCenter LIVE™ “Lights the Lamp” On PlayStation®3 / NHL GameCenter Application Available Free to PlayStation®Plus Members

FOSTER CITY, Calif., November 10, 2010 – Sony Computer Entertainment America (SCEA) and the National Hockey League (NHL) today announced that NHL GameCenter LIVE™, an online service offering streaming video of live games, is available now on the PlayStation®3 (PS3™), an exclusive offer for PS3 users making it the first and only gaming console to stream live hockey games in High Definition (HD).  The combination of the PS3 system’s technical capabilities and NHL’s live HD streaming technology showcases the added power and potential of PS3 as an in-home platform for all types of entertainment: games, movies and TV shows, music, original content, social networks and, of course, live sporting events.

NHL GameCenter LIVE subscribers who enjoy free access to PlayStation®Network and its variety of online content, can now stream live
out-of-market regular season and select playoff game broadcasts in HD by downloading the NHL GameCenter application on the PS3 system.  In addition to offering live hockey games, NHL GameCenter LIVE also allows subscribers to watch full-length and condensed replays of the current season games they missed (48 hours after they air, no blackouts) and relive NHL history with unlimited access to over 500 classic games from NHL Vault™.

PS3 users that do not have a subscription to NHL GameCenter LIVE will still have access to a wide range of NHL content through the NHL GameCenter application.  Fans will have access to features such as post-game highlights, team schedules, standings, player stats and profiles, and full NHL scoreboard.

“PlayStation Network has become an innovative and all-in-one destination for PS3 users to enjoy a comprehensive, customizable on-demand entertainment experience.  The addition of streaming NHL content continues the expansion of our library of movies and TV shows, original programming, music, live sports and access to social networks,” said Peter Dille, senior vice president, marketing and PlayStation Network, SCEA.  “Through our partnership with the NHL, we are giving our customers another important choice to access and stream the content they want, when and how they want it.”

“In order to serve our fans, we are continuing to respond to the convergence of technology, media and consumer behavior,” said Perry Cooper, NHL Senior Vice President of Digital Media. “With today’s announcement, we are able to deliver NHL GameCenter LIVE and NHL Vault to Sony’s extensive consumer base and significantly broaden the availability of our products to our fans across the world.”

Customers that have an annual subscription to NHL GameCenter LIVE ($169 U.S.) and a free PlayStation Network account can download the NHL application for a one-time $9.99 (U.S.) fee and access it under the “Video” icon on the XMB™ (XrossMediaBar) menu.  Additionally, PlayStation®Plus subscribers can download the NHL GameCenter application for free, continuing PlayStation’s goal to deliver exclusive opportunities only made available to PlayStation Plus members.

Additional features of NHL GameCenter LIVE include:
Select from home and away broadcasts available in HD to follow your favorite team(s), even while they are on the road
Follow the action from around the league with game updates in the live scoreboard and plan what games to watch using the full season
Make the most of your viewing experience with live stats, standings, player bios, and post-game highlights for all 2010-11 games
Pause, fast-forward, rewind or simply jump to key points of interest for 2010-11 games using event data indicators displayed on-screen
Easily flip between live video and browsing other NHL GameCenter application features, while the video still plays in the background

Additional features of NHL Vault include:
Classic Games: Relive historic hockey moments from classic games dating back to the 1960s
Condensed Games: Catch up on games you missed with 10-12 minute extended highlights
Game Archive: Watch full length replays of all games since the 2008-2009 season
About Sony Computer Entertainment America LLC.
Sony Computer Entertainment America LLC continues to redefine the
entertainment lifestyle with its PlayStation® and PS one® game console, the
PlayStation®2 computer entertainment system, the PSP®
(PlayStation®Portable) handheld entertainment system, the ground-breaking
PlayStation®3 (PS3™) computer entertainment system and its online and
network services the PlayStation®Network and PlayStation®Store. Recognized
as the undisputed industry leader, Sony Computer Entertainment America LLC
markets the PlayStation family of products and develops, publishes, markets
and distributes software for the PS one, PlayStation 2, PSP and PS3 systems
for the North American market. Based in Foster City, Calif., Sony Computer
Entertainment America LLC serves as headquarters for all North American

About the NHL
The National Hockey League, founded in 1917, is the second-oldest of the
four major professional team sports leagues in North America.  Today, the
NHL consists of 30 Member Clubs, each reflecting the League’s international
makeup, with players from more than 20 countries represented on team
rosters. According to a Simmons Market Research study, NHL fans are
younger, more educated, more affluent, and access content through digital
means more than any other major professional sport. The NHL entertains more
than 250 million fans each season in-arena and through its partners in
national television (VERSUS, NBC, TSN, CBC, RDS, RIS, ESPN America, ASN and
NHL Network™) and radio (NHL Radio™, Sirius XM Satellite Radio and XM
Canada).  Through the NHL Foundation, the League’s charitable arm, the NHL
raises money and awareness for Hockey Fights Cancer™ and NHL Youth
Development, and supports the charitable efforts of NHL players. For more
information on the NHL, log on to

# # #
“PlayStation”, “PSP” and “PS one” are registered trademarks of Sony
Computer Entertainment Inc.  All other trademarks are property of their
respective owners. “PS3” is a trademark of Sony Computer Entertainment Inc.

Visit us on the Web at

NHL and the NHL Shield are registered trademarks and NHL GameCenter LIVE
and NHL Vault are trademarks of the National Hockey League.  All Rights


Wednesday, November 10th, 2010

Hey Got Gamers!

If you haven’t seen it yet, Sony has put up a new Kevin Butler video. This one talks all about the Video Delivery Service now available via the Canadian PlayStation Network.

Hey Got Gamers!

We were hoping to make this week’s podcast of Got Game compatible with your Kinect, Move, and Wii-motes; however, the best we could do was to get it down to 1 mouse click. Click once on this audio file…


…and the podcast version of our November 6th 2010 show will play for you.

This week on Got Game we talk about:

  • The launch of Microsoft’s Kinect controller
  • How Kinect could fit into today’s gaming culture
  • The science behind the Kinect controller
  • Plus we talk to Jay Puryear, Senior Manager at Treyarch, about next week’s release of Call of Duty: Black Ops

And if you weren’t able to make it to last Wednesday’s launch of Kinect, at Yonge-Dundas Square, here are some images from that night.



And in our review section we look at Rockband 3

and WWE Smackdown vs Raw 2011

We also found ourselves disagreeing about the price of the Xbox360 + Kinect bundle, but we made the mistake of not getting you the final price. Sorry about that; but funny enough, it turns out that everyone was right. There are a couple of different Kinect bundles that have different size hard-drives. You can either get the bundle with 4 gigabytes of hard-drive space for $300 or the bundle with 250 gigabytes of hard-drive space for $400.

Gamer Camp

Friday, November 5th, 2010

Hey Got Gamers,

If you have no plans for the weekend of November 13th and 14th, may I suggest a little game-centric event known as GamerCamp?

What is GamerCamp you ask? A good question, and one that is answered in this interview…


…that I did with the event’s co-founder/organizer: Mark Rabo.

For a while now, a rift has been forming between the “gaming culture” and the governments of this world. It’s easy to see how things have gotten this bad. On one hand (as gamers) our behavior hasn’t always been perfect. On the other hand (after dealing with the Jack Thompson situation) it’s easy to see how our “gaming culture” has grown to distrust outside influences trying to assert control over the gaming industry.

Which brings us to U.S. Senator Leland Yee; a child psychologist and the California State Senator who represents the western half of San Francisco and most of San Mateo County. In 2005, he wrote a bill that would assert some control over the video game industry. His bill suggested that the Californian State government makes it illegal to sell violent video games to minors, and that store clerks caught breaking this law should face fines and/or jail time. California’s Governor, Arnold Schwarzenegger, signed Yee’s bill into law that same year. However, the video game industry went on the counter attack immediately, taking the newly minted Yee’s law to court. Before the U.S. Federal Court and the U.S. Court of Appeals, the gaming industry argued that Yee’s Law was unconstitutional, and ended up winning before both courts. Yee’s Law was never put into practice, and that’s what makes this week so interesting. For the third and final time, the U.S. legal system (a.k.a – the U.S. Supreme Court) will hear arguments for and against making Yee’s Law a real law.

However, I wonder if people were to quick to jump to the defense of the gaming industry? In the eyes of many, anyone who goes up against videogames is wrong because they disagree with the gaming industry; but as a society, don’t we have a duty to protect those who can’t protect themselves? That’s at least what U.S. Senator Leland Yee thinks.

To quote Senator Yee, “California’s law promotes parental authority to restrict unsupervised minors’ ability to consume a narrow category of material in order to protect minors’ physical and psychological welfare, as well as their ethical and moral development. California has a vital interest in supporting parental supervision over the amount of offensively violent material minors consume. The Act ensures that parents – who have primary responsibility for the well-being of minors – have an opportunity to involve themselves in deciding what level of video game violence is suitable for a particular minor.”

Sadly though, the situation is about more than just protecting children. The Supreme Court’s decision also has the ability to greatly change the landscape of the gaming industry. Now it’s a bit of a hike to get to the end of this string of logic, but the starting point is easy to find. All the problems begin with games that receive Adult Only ratings. That’s because big box stores refuse to carry any games that have Adult Only ratings. The big box stores fear that stocking those games would offend parents, and thus hurt their overall sales in other departments. It also doesn’t help that games with Adult Only rates have a historically bad record for overall sales.

So imagine what would happen if the Supreme Court made it illegal to sell violent games to minors? How many big box stores would risk their sales of clothing, food, personal computers, and home appliances by displaying adult only content on their shelves? I doubt that many would, and how do you decide which games are overly violent? Gears of War, Halo, God of War, and the Uncharted franchises are all pretty violent. If stores refuse to stock those, what’s the point in multi-million dollar budgets for games you can’t sell? Especially, when cheaper mini-game collections are the genre of choice for families. All of a sudden we could see development budgets shrink, only family friendly games getting green lights, studios starting to close, and games going back to being kids toys instead of digital entertainment. At least, that’s the fear of the video game industry.

In the end, the Supreme Court will come together this week to hear arguments that will help answer 1 question. Do we have to make these sorts of laws to safeguard the children of this world, or is any of this really needed? That’s not a question I can answer myself. I am not a parent, so I don’t think I am qualified. However, I was able to find someone who is. His name is Jay Acevedo, and he is a parent, a hardcore gamer, and the editor-in-chief of the Canadian gaming website

In the audio file below this sentence, you can here the two of us discuss the real issues surrounding Yee’s Law, being a parent of gamers, and if such drastic steps are even needed today.